Tag Archives: Weird Fiction

The Comics that Scare Me

Mention horror comics and most comics fans picture something like this:

A panel from Four Color Fear.

(That’s from the recent anthology Four Color Fear. Which I will also post about at some point, although in that case the horrific bits aren’t what I intend to write about.)

As that panel suggests, most comics that get classified as “horror” aren’t so much scary as campy. Some people don’t think comics can be viscerally scary at all, and they have a point, but there’s a caveat. As Richard Cook writes in the essay I just linked to:

To the extent that “scary” refers to the visceral, immediate fears that horror movies deliver so effortlessly, the answer is yes. But if “scary” also encompasses the deeply-rooted fears and common anxieties of the readers, then perhaps there is some hope for horror comics.

A recent post at the blog Too Busy Thinking About My Comics about scary moments–scary in the “anxious” sense–which snuck into ordinary superhero comics got me thinking about what comics, if any, give me the sense of creeping unease I get from good weird fiction.1 And the first answer that came was Jim Woodring’s Frank. Which might sound a little weird on first blush to anybody only vaguely familiar with Frank, because Frank looks like this:

The cover of Frank number one.

Frank’s world–dubbed the “Unifactor”–is not immediately alarming (though it gets more so the closer you look). But it unsettles me–something the merely queasy EC tradition of O.-Henry-with-gore horror comics can’t pull off. To explain why Frank is so much more powerful than Tales from the Crypt (and why I suspect the unsettling core of this work might whisper too quietly, or in too foreign a tongue, for some readers to hear) I’ll first have to describe the kind of thing Woodring does.

One story that particularly creeped me out was “Frank in the Ruse Garden.” This is the story that finishes the first Frank collection published by Fantagraphics in 1994; I’m pretty sure it also appears in the big Frank hardcover and the recent Portable Frank. Like all the Frank stories, it’s told without dialogue, and it goes like this:

Portable Frank Cover Art

A leaflet in Frank’s mailbox informs him that he’s won a dream vacation. Unbeknownst to Frank it was put there Manhog, the Unifactor’s resident ne’er-do-well. Which explains why, after a long drive into a stony and desolate landscape, Frank finds a deserted cabin jutting half over a crevasse. The accommodations are ramshackle, the views aren’t verdant so much as vertiginous, and the only entertainment option is the Rev. J. Bufo’s fine book, The Case Against Art. Frank beds down and makes the best of things.

He wakes in the night to pounding and clattering. A swarm of animate hammers are whacking at the porch. Frank chases them off. They come back. Frank stuffs them into a pillowcase and tosses them into the canyon. He’s just chasing down one more that had a go at his car when he trips over a shape which rises out of the dirt to reveal a Great. Big. Momma. Hammer.

Uh-oh.

A chase scene! Lots of really scary-looking pounding from the big hammer! The hammer backs Frank up to the cliff… and overbalances, plummeting to the ravine floor like Wile E. Coyote.

As that last reference suggests, this is, in outline, all very Warner Brothers. Maybe like one of those slightly alarming Robert Clampett cartoons.2 But that’s not what I think of when I read the actual comic. “Frank in the Ruse Garden,” like all the Frank stories, like most of Jim Woodring’s work, is one hundred percent unadulterated Uncanny. Like Jim Woodring saw fever dreams we’d forgotten ages ago, and put them down on paper to remind us.

Woodring’s deep blacks and strong pen strokes have the look of and 18th-century woodcut from a book of forgotten lore. It feels like there’s more information there, revelations for readers who look hard enough and understand the context. And the night scenes of “Frank in the Ruse Garden” have a feeling of darkness and silence and aloneness that’s hard to capture in comics; I know what night feels like at Frank’s cabin, what the nothing-but-clattering sounds like. It feels real enough that, as abstract as Frank appears, I forget he’s a… well, whatever he is. He’s more or less a person.

But mostly what makes “Frank in the Ruse Garden” very much not a Porky Pig adventure is what happens after the big hammer’s last plunge. Frank sits on the edge of the ravine and stares down. In the ravine is the pillowcase, now still, and the great hammer, broken in two, its expressionless eye completely dead. Frank has screwed up. Something unusual and tremendous has gone out of the world. No matter the provocation, Frank should never have allowed the situation to come to this.

This is one of the core conflicts driving the Frank stories. The Unifactor is an animistic world of spirits and strange forces. Time and again, Frank comes in contact with numinous wonders, and fail to rise to the occasion. Frank comes upon a field of floating souls, and grabs one to use as a flying horse. Frank dives into a well ringed with eyes, and emerges mutated and warped. Frank wanders into the House of the Dead wearing a party hat, and it’s, like, awkward.

Manhog, too, tends to bite off more than he can even get his teeth around. He doesn’t just fail to rise to the occasion–he doesn’t realize there’s an occasion to rise to. Frank wanders down the wrong path because he’s looking for something indefinable, hungry for meaning; Manhog is just hungry. Usually Manhog ends up in worse shape than Frank.

The difference is that Frank is open to whatever experience has to teach him. Manhog never learns; he believes he knows everything he needs to, so his surprises are usually nasty ones. Frank knows the world is bigger than he is, it’s full of things he doesn’t understand, and he actively tries to learn to understand them. He may not do the right thing but in the end he at least learns what the right thing is, even if it’s sometimes too late.

Here’s why I find the Frank stories creepy as well as uncanny, and why “Frank in the Ruse Garden” scared me more than anything from the Vault of Horror, and why it might not scare someone else at all. Lurking under the surface of Frank are philosophical horrors, quietly unsettling ideas: “Good” is not a switch you flip. Rising above Manhog’s level is not a one-time effort, it’s an active, constant process, something you get up every morning and do. For all his good intentions, with the best will in the world, sometimes Frank is still the kind of person who can throw a pillowcase of baby hammers off a cliff. And Frank, as strange as he looks, is us.


  1. Well, relatively recent. Check the date and compare it to this post, and you’ll see just how long it takes me to write a thing these days. ↩

  2. I’m grateful I didn’t see “The Great Piggy Bank Robbery” until I was an adult; as a child I’d have had nightmares for weeks. As it was, I was more than sufficiently freaked out by Tex Avery’s “The Legend of Rockabye Point.” ↩

M. R. James, “Wailing Well”

Any classic ghost story anthology worth the tree-pulping will have something by M. R. James. Usually it’s “Casting the Runes,” “Count Magnus,” or “Oh, Whistle, and I’ll Come to You, My Lad.” It’s almost never “Wailing Well.” “Wailing Well” is not one of M. R. James’s all-time best stories. Nevertheless, it has its good points.

The Premise

A troop of Boy Scouts are camping in the countryside. Their scout leaders warn them not to enter the area marked off on their map by a red line. This works as well as you would expect.

Where to Find It

“Wailing Well,” written in 1927, wasn’t included in James’s four original collections but is available in the Penguin Classics volume The Haunted Dolls’ House and Other Stories. There’s also an etext of this story at Gaslight so you might as well go read it before continuing.

Analysis (With Spoilers)

“Wailing Well” doesn’t begin like a horror story and continues looking unlike a horror story for what feels like a long time (though actually only a few paragraphs). Continue reading M. R. James, “Wailing Well”

The Uninvited Face

Cover Art

Casting around for ideas to get myself blogging again, I thought I might bow to October’s zeitgeist and devote the month to the horror genre–or at least to the part of the genre I like: the part that’s uncanny, not gruesome, and sometimes a little old-timey. I plan to cover ten underappreciated stories or movies. (Or more, if I can swing it. I briefly thought of going for 31, but in my current state of distraction that’s just a little overambitious.) Most will probably not be as long as this essay.

I’ll start with “The Uninvited Face,” a short story by Michael Asquith, because, damn, this one really is obscure. I had no idea how obscure until I tried researching it: as far as I can tell (from, admittedly, just Google and Google Books) Michael Asquith never wrote anything but “The Uninvited Face,” and “The Uninvited Face” never appeared anywhere after it first saw print in The Third Ghost Book edited by Lady Cynthia Asquith (1955). And what with the double Asquith, I’m guessing that was nepotism.

Despite that, it’s very good. (And not the only obscure but stunning one-off story in this volume. Marghanita Laski had a long writing career, but “The Tower”–briefly reviewed in The Third Ghost Book’s entry in Stephen Jones and Kim Newman’s Horror: Another 100 Best Books–is apparently her only ghost story.)

To save time, I’ll use a set format for these reviews–first the premise, then where to find the story, then some analysis.

The Premise

Dr. Graham, an elderly physician, recounts the story of Julian Ferris, a government scientist plagued by the knowledge that, in the Cold War 1950s, his work will be turned to no good end… and by the apparition of a friendly, but not quite human, face, which seems to be offering something Julian begins to think he should accept.

Where to Find It

As stated above, you’ll pretty much have to find a copy of Lady Cynthia Asquith’s Third Ghost Book.

Analysis (With Spoilers)

This might be the only story ever published by Michael Asquith, but this can’t be the only thing he ever wrote; the writing is too assured. If there’s a flaw, it’s that Asquith sometimes summarizes things that might have been played out in dialogue–Julian’s first description of the Face, for instance. Asquith’s style reads smoothly and he knows when and how to change it: he shifts to a fast-moving, almost stream-of-consciousness present tense for the chaotic climax.

One of the few slips in tone comes when Dr. Graham tells us Julian’s father, a painter, was “a portrayer, that is, if I may speak bluntly, of the diseased, the blasphemous and the obscene.” That’s right: Mr. Ferris was (gasp) a surrealist. I bet he also listened to jazz music and hung out with beatniks! It’s not clear just how reliable a narrator Dr. Graham was intended to be. On an Occam’s-razor basis, I’d assume “perfectly.” But Dr. Graham’s inadvertently hilarious get-off-my-lawn moments affect how much I want to trust him, which affects how I read the story. More on this later. Continue reading The Uninvited Face

Widdershins, Black Spirits and White

Widdershins by Oliver Onions and Black Spirits and White by Ralph Adams Cram are collections of ghost stories available from Project Gutenberg.


Oliver Onions’s most famous story is “The Beckoning Fair One.” Oliver Onions’s only famous story is “The Beckoning Fair One.” Now that I’ve read Widdershins I think I know why. All writers have wells they go back to but in Widdershins Onions found one he couldn’t leave alone. He gives us “The Beckoning Fair One,” and then every second story is “The Beckoning Fair One” again, only less good.

Onions’s favorite subjects are writers and artists. He likes stories about artists driven to madness by dubious muses. “The Beckoning Fair One” is of course the best of these. The narrator of “Benlian” falls under the spell of a sculptor who is literally putting himself into the creation of an inept statue. The most fearsome side effect of Benlian’s domination is the narrator’s loss of his sense of aesthetics: the longer Benlian controls him, the better the crappy statue looks. In “Io,” to vary things a little, Onions writes about a young non-artist woman driven to madness by the Greek Gods. Her brother seems to have wandered in from the Drones Club. It reads like P. G. Wodehouse wrote a story confusing Keats’s “Endymion” with the Necronomicon.

Onions keeps returning to conflicts between popularity and greatness, which in his mind are incompatible. Genius is abrasive. Artists create popular crap, or see their good work go unrewarded. In “The Beckoning Fair One,” Oleron’s frustration with the latter situation may make him particularly vulnerable to the ghost. In “Hic Jacet” an Arthur Conan Doylishly self-loathing detective novelist struggles with the spirit of a deceased avant-garde colleague, and loses. I wonder whether Onions had nightmares about waking up to find his name in the bestseller list?


Ralph Adams Cram wrote exactly six ghost stories, collected in Black Spirits and White. They range in quality from treacly to terrifying. “Sister Maddalena” is the romantic treacle. “No. 252 Rue M. le Prince” and “The Dead Valley” are classics, and “In Kropfsberg Keep” and “The White Villa” are decent. Four out of six isn’t a bad record.

Cram was an architect and looks at everything with an architect’s eye. In one story the narrator solves a mystery by deducing, with his architectural knowledge, that a window should exist in a wall where there is none. Most of Cram’s stories are named after their settings, almost all of which are buildings–“No. 252 Rue M. le Prince,” “The White Villa.” “The Dead Valley” is set in the wilderness, but it’s still about a vividly detailed place. Every one is meticulously imagined–just the decor of No. 252 is enough to keep you up at night.

The people who inhabit these places are sketches. The real central characters are buildings. What’s important to Cram isn’t so much what’s haunting these places–we never learn exactly what’s going on at No. 252, or in the Dead Valley–as the places themselves.

Strange Tales From a Chinese Studio

The cover of Strange Tales From a Chinese Studio.

Strange Tales From a Chinese Studio is a great, odd book. It doesn’t quite fit any contemporary category. Some of these stories are folktales or fairy tales; some are the kind of “I swear, this really happened!” supernatural yarns you find in books of “true hauntings;” some are news of the weird. Pu Songling never drew these distinctions; to him, they were all Strange Tales. Penguin’s volume of excerpts from his apparently massive collection of stories mixes them as randomly as he did.

The fairy tales are the most developed as stories but the least interesting. Most involve fox sprits and attractive ghosts, and once you’ve read a few they all seem pretty much the same. Usually a minor scholar or bureaucrat—actually, these were almost the same profession—meets a beautiful ghost (or fox spirit) and has sex with her. Then he meets a beautiful fox spirit (or ghost) and has sex with her, too. In the end the scholar and the fox spirit and the ghost get together in a sort of group marriage. Pu Songling was a minor scholar himself and I think he needed to get out more.

The other stories, though, are weird—and, yes, they’ve been translated from a foreign culture and there are references and allusions I’m not getting, but allowing for that these are still damn strange. In one tale, the ghost of an elderly woman is seen inexplicably hopping around a courtyard, water spraying from her mouth. In another story a man sneezes and small animal falls out of his nose; it runs up his leg and fuses to his belly, and the story ends there, inconclusive and gnomic. To find these uncanny, surreal moments, it’s more than worth skimming through pages of fox spirits helping bureaucrats salve their mid-life crises.