A Very Confused Detective

This year I read two Stanislaw Lem novels I’d never read before. The Invincible didn’t impress me, but The Investigation is one of his better books.

The Investigation is Lem’s take on the British mystery. As you might expect the subject isn’t the usual mundane murder: Lieutenant Gregory of Scotland Yard is assigned to look into reports of dead bodies found moved with no one around to move them. It seems corpses are getting up and walking.

Cover of The Investigation

Generally[1] I think Lem is at his best in his satirical books, like The Cyberiad, The Star Diaries, and A Perfect Vacuum. The Investigation isn’t one of those, but it’s not dry and numbingly earnest like The Invincible. Lem’s prose is good here, with sharp and memorable descriptions, as when Gregory looks at his fellow train passengers and sees “a sea of accidental faces.”

The Investigation is set in detective-novel England as seen from Poland. In the first few pages we hear of places like Engender, Planting, and Spittoon, and minor characters with names like Thicker and Samuel Filthey. Lem drops these into an entirely straight-faced conversation about animate corpses. It reads like a CSI briefing done in Monty Python voices. Lem surrounds straight man Gregory with interestingly grotesque characters.[2] The best is the birdlike, irascible statistician Sciss, who is incensed by the suspicion that someone might be making fun of mathematics.

Where The Investigation shines is in its surrealism. Lem writes like a dream here, literally: when he drops in a dream sequence it’s not a typical allegorical novel dream, it actually has the disjointed, illogical feel of a real nightmare. Yet it’s still one of those dream sequences you don’t initially realize is a dream, which says a lot about the novel’s tone. Gregory is, after all, investigating walking corpses. Meetings with his superior often take place at night, or in darkened rooms, as if Scotland Yard has instituted mood lighting policies. The case culminates with the nightmarish image of a body moving like a wind-up toy, and I can’t imagine a horror movie pulling off a creepier image than the one The Investigation evoked in my imagination.

The more impossible the case seems the more Gregory moves out of the ordinary world, and the more alienated he becomes. His life outside Scotland Yard is a series of small awkward failures to connect to other people, from the bartender whose simple questions about dinner he’s too abstracted to understand to a humiliatingly unsuccessful attempt to give a few coins to a beggar. Gregory is ultimately so confused that he walks down a tunnel, finds another person blocking his way, and only belatedly realizes he’s walked into a mirror.

Like the astronauts in The Invincible, Gregory is dealing with an apparently intelligent phenomenon that may have no intelligence behind it at all. Sciss’s best explanation for the animate corpses is essentially that some random physical phenomena happened to come together in just the right way to make the dead walk. For Gregory this calls to mind a metaphor of the universe as a bowl of soup in which bits randomly clump together to form something whole. Improbable, but as Lem wrote in another novel, mathematically improbable events sometimes happen anyway. Lem was seemingly fascinated by randomness and probability, returning to the theme over and over. (One of the fake book reviews in A Perfect Vacuum covers a book arguing that if the laws of probability are true then the universe itself, being so improbable, cannot possibly exist.) Lem’s characters seek order in statistical chaos. Many of his novels hinge on distinguishing between meaningful, intelligent phenomena and pareidolia: the misapplied pattern-seeking that, for instance, lets us see faces in clouds. His aliens are really alien. Is Solaris bringing visitors’ memories to life for a reason, or is it an autonomic response, like white blood cells reacting to a virus? Is it possible, without anthropomorphizing, for humans to understand what’s happening on Eden? Most of Lem’s stories and themes come back to the limits of human ability to comprehend an infinite, incomprehensible universe.[3] (In this Lem has a weird thematic parallel to H. P. Lovecraft, although happily Lem’s preoccupation with incomprehensibility is based in a sense of wonder, not xenophobia.) The Investigation takes these themes out of their science fictional context and applies them to the detective novel.

How readers interpret the genre of The Investigation will affect how they interpret Sciss’s theory. Gregory can’t decide what genre he’s in. Sometimes he’s seduced by Sciss’s ideas—if the human mind can’t understand everything, he reasons at one point, maybe it’s irrelevant whether an explanation seems to make sense. Sometimes he’s not buying it: the outbreak of walking dead must have some human intelligence behind it, and he increasingly suspects Sciss himself. But because the name on the cover is Stanislaw Lem and not Agatha Christie, the reader knows the impossible may be happening.

And that’s what Gregory ultimately confirms. But his superintendant has a more mundane theory—a truck-driving prankster—that almost fits. And it’s a tidy theory, since the suspect has since died and wouldn’t be inconvenienced by the accusation. In the end it’s not clear what Scotland Yard’s going to go with. Is a tidy but probably wrong explanation better, or an unsatisfactory mystery? Lem, as you might expect from somebody who lived in Communist Poland, suggests the authorities would rather be satisfied than right. The real horror isn’t the walking dead—it’s the thought that the universe might be too big, random, and weird for human beings to get their heads around.


  1. Exceptions include Solaris, natch.  ↩

  2. The biggest problem with The Investigation is that, as is often the case with older SF, it’s lopsidedly male. Only a handful of women appear and we’re well into the novel before one even gets any lines. I’m mentioning the biggest flaw in a footnote because it’s an all too common problem in older SF, and not even an interesting problem. There’s only so much I can think of to say about it beyond “it’s this crap again.”  ↩

  3. I haven’t read Lem’s philosophical book Summa Technologiae, but in it he apparently argues for something like the Singularity: eventually, he suspects, humans will reach the point where we have so much information we can’t process it all.  ↩

Elf Bureaucracy

When reading secondary world fantasy a question I rarely ask is: What language are these people speaking? Most fantasies assume (and there’s nothing wrong with either choice) that everybody in the other world speaks a language just like English, or that the story was translated from some imaginary language. Of the fantasy novels I’ve read, The Goblin Emperor by Katherine Addison–the pen name of Sarah Monette–is among the best at giving the impression that it’s a translation from some another language, and at giving some idea of what that other language is like.

Cover of The Goblin Emperor

The premise is that when the emperor of the elves started feeling embarrassed about his married-to-a-goblin phase he packed his half-goblin son Maia off to the hinterlands in the care of a resentful cousin. Thus, when the entire royal family dies in a blimp-related assassination Maia turns out to be a convenient backup. Maia, whose biggest concern heretofore has been getting through the day without pissing off cousin Setheris, spends the rest of the novel figuring out how this “emperor” business works.

Maia’s language is centered around manners and protocol. A complex system of titles indicates status. Maia uses different forms of address for intimates and acquaintances: The former is indicated by the use of “thee” and the latter by the first person plural, what’s (ironically) known as the “royal we.” You don’t need to understand any of this to follow the story[1]–if you have trouble at first keeping track of all these people and their different titles, that just means you and Maia have something in common. But how these people talk is a window into how they think, and how their society works.[2] It says a lot about Maia’s situation that he uses the intimate form of address hardly at all, and almost always when addressing himself in his head. As emperor, he literally has no intimates.

The fashion in SF is for lots of POV characters. TGE stays in Maia’s head all the way through, which makes him one of the better characters in recent SF: we’re not bouncing around a cast of thousands, so it feels like we have time to get to know him. And because Maia was kept out of the Emperor’s world until now, he knows almost as little of it as we do. We learn his environment with him and this eases us into the novel’s complex worldbuilding. The strict POV is also a structural cue to Maia’s introversion and intellectual bent: Maia lives in his head, and so does the novel. The story’s personality is Maia’s personality.

His personality is different from other contemporary genre heroes. Most pop culture protagonists right now are either face-punchy tough guys or geniuses with no social skills and an excess of snark.[3] Having had my fill of both, I’m now most interested in heroes who solve problems while being decent. Maia is one of those. You get a sense of who he is when he discovers he’s the emperor. He doesn’t ascend to the throne out of ambition, or because he has a Destiny to fulfill. This messenger shows up to take Maia to the capital, and he’s a little panicky but he goes along because he’s agreeable and conscientious. If this guy is telling Maia he’s the emperor now, he has to remember protocol and try his best to live up to his role, because trying his best is just what Maia does.

As Emperor Maia solves problems by building connections with other people. It’s his most vital skill. He has to rely on others often. He’s one of those Louis XIV on-constant-display emperors, so his position limits where he can go and what he can do. And he’s a constitutional monarch, not a dictator, so he can’t order his desires into reality at whim. Maia collects plenty of reliable allies because The Goblin Emperor, like other books I’ve reviewed recently, is optimistic fantasy. Maia’s world is unjust–women and people of Maia’s goblin ancestry are second class citizens, and economic inequality is bad enough to inspire revolutionary assassins. But most people mean well, and the world’s problems are fixable.

Maia is retiring by nature but conscientious enough to see when something needs to be done, and to do it, if it’s within his limits. He has moments of anger and resentment but is self-aware enough to recognize them and realize that anger in an emperor is dangerous. His mix of introversion and determination reminded me of another one of Sarah Monette’s characters–Kyle Murchison Booth, protagonist of the M. R. Jamesian stories in The Bone Key. Although fortunately for Maia he’s living in a fantasy novel, not a horror story.

But Maia’s story begins at the point where the standard epic fantasy clichés end. Fantasies starring would-be monarchs usually leave the coronation to the epilogue, spending their obligatory three volumes on travelogues interspersed with battles. Maia’s job isn’t to secure the throne. He has to figure out what to do once he’s on it. He spends the book negotiating, learning to navigate the bureaucracy, and figuring out the subtler details of elven politics. And it’s more absorbing and suspenseful than 99 percent of those multivolume quests. I wonder again, as I so often do, why so many SF novels lean so hard on action when thought and dialogue are what prose does best.

I’ve seen internet commenters argue that, despite being filled with elves and goblins and wizards and priests casting spells, The Goblin Emperor somehow isn’t actually fantasy. Apparently there’s not enough magic, or what magic exists in the book isn’t sufficiently plot-relevant. Which is stupid. I mean, first of all, The Goblin Emperor is not the kind of fantasy novel that explores every rule of a clockwork-perfect magic system, but that doesn’t mean that magic is absent. Anyone who thinks it doesn’t affect the plot isn’t paying attention, or maybe isn’t even reading carefully enough to recognize the plot. More importantly, as criteria for classifying a novel as fantasy “it’s gotta have wizard people” is asinine. Gormenghast does not have magic. Neither does Swordspoint. Magic is irrelevant to the plot of some Discworld novels–Monstrous Regiment, for instance, might as well take place in a world without it. Nobody questions their fantasy credentials. I’m not sure what’s different about The Goblin Emperor.[4]

Most importantly, The Goblin Emperor could not be set in the real world without burying its concerns under layers of real-world politics. It’s about a person of mixed background and ambiguous respectability thrown into an unexpectedly exalted position and learning to function in it and govern well. Now, you could, for instance, write an alternate history about an Anglo-Indian ruling the British empire instead of Queen Victoria. But that novel would be about India, and the British empire, and their cultures and history and politics. And the audience might have strong feelings about those issues that might overshadow other themes. The Goblin Emperor, by setting its story in an invented world, takes one step back from specific historical concerns. This allows it to focus on a question relevant to many times and places: in a flawed society, how can someone be a decent person in a position of power?

I mentioned that The Goblin Emperor starts where most epic fantasies end, with a new ruler coming to power. Science fiction and fantasy are especially political genres. Interestingly, fantasies about big political changes are more often concerned with what leads up to the change than the consequences, which maybe get a reassuring epilogue. Epic fantasies end in coronations; we never find out whether Aragorn is a competent administrator. Dystopian stories, if they allow their heroes to triumph over the repressive old order, don’t get into what those heroes plan to put in their place. Stories of revolution are about how the heroes get the upper hand, not how they rebuild. Snowpiercer smashes the train and doesn’t concern itself with how the survivors will get along in the freezing cold with the polar bears; Jupiter Ascending has no real idea what its heroine might do after securing her position among the Space Aristocrats.

Pop culture critics have spent gigabytes worrying over Hollywood’s ever-accelerating rebooting of its franchises. Most are fantasies of some kind–superheroes, super-spies, space operas. Every reboot is another chance to retell the hero’s origin. Hollywood loves origin stories, maybe because they match up with the Campbellian “hero’s journey” Hollywood still takes for a prescription. Expand the definition of “power” beyond the political into the personal–physical power, social power, economic power–and you can see how this connects to the last paragraph. Origin stories are about rising to power. We’ve all noticed superhero stories, our dominant film genre, can’t get away from origins. The comic books reboot themselves every couple of years now. Critics of literary SF speculate on why Young Adult novels are popular even among older readers. That fits the pattern, too: YA stories are about characters discovering their personal agency. By contrast, how many SF stories are about old people?

It’s not that no one writes SF about people trying to decently manage the power they have rather than leveling it up–in fact that describes Ann Leckie’s Ancillary Sword, one of The Goblin Emperor’s Hugo co-nominees. But pop culture seems more interested in the process of getting power than in handling it responsibly.

I think this reflects a larger trend. American politicians exist in permanent campaign mode, always looking to the next election, and when they’re on the job many have no clear idea what to do beyond obstructing their colleagues from doing their jobs. Business leaders extract short-term profits while ignoring the long-term health of their businesses, then walk away with generous severance packages. Silicon valley startups base their business models on “disruption,” by which they mean looking for excuses not to follow the rules that apply to their competitors without worrying about what those rules are for. Americans in the 21st century want money and status. They don’t want to think about what they’ll do with it, or the effects of what they do to get it. Our popular culture gives us what we want, or what it thinks we want. So it gives us fewer stories about everyday responsibility, or how we live and work outside of the crises depicted in a Hollywood blockbuster.

Standardized epic fantasies pretend their heroes’ only job is to plant the right asses on the right thrones. But replacing the head of state does not reboot society. Maia is a more thoughtful and just person than the last emperor, but that doesn’t automatically make the system he’s now complicit in less corrupt. He’s going to have to put in a lot of slow, patient work to change it. The lesson of The Goblin Emperor is that diplomacy and administration, the everyday societal maintenance that keeps civilization running and sometimes even improves it, can be just as dramatic as revolution. The Goblin Emperor keeps traditionally “exciting” plots running in the background–a murder investigation, attempted coup, and attempted assassination. But the real climax comes when Maia convinces the ruling council to make their citizens’ lives a bit more convenient by building a bridge. I can’t imagine a climactic battle scene as exciting.


  1. Although, if you care, everything is explained in an appendix. I’d recommend getting a paper copy to facilitate flipping back and forth if you want to consult it.  ↩

  2. This is not an endorsement of the Sapir-Whorf Hypothesis, that language constrains the way people think. Instead, the way people think shapes their language.  ↩

  3. This is why most of the detective novels I read are old. Hercule Poirot could be a fussbudget, but at least he didn’t need a minder to supervise all his interactions with other human beings.  ↩

  4. Well, beyond the fact that it was one of the few works to get a Hugo nomination on its own merits in a year dominated by incompetent pulp fiction nominated by resentful culture warriors.  ↩

A Less Apocalyptic Postapocalypse

Dreamsnake by Vonda N. McIntyre won the 1978 Nebula and the 1979 Hugo awards for best novel. It also won the Locus Award, given on the basis of a poll run by Locus magazine. Its first chapter was originally published as a novelette called “Of Mist, and Grass, and Sand.” That got a Nebula, too. People really liked Dreamsnake, is what I’m saying. Despite this, it was out of print for years and is now only available as an ebook. Apparently it got caught in a couple of publisher meltdowns. I’d at first wondered whether it was just so different from the last twenty years’s worth of science fiction that publishers didn’t know what to do with it.

Cover of Dreamsnake

While checking the dates on those awards I came across Tor.com’s rundown on the 1979 Hugo awards and there were multiple comments to the effect that Dreamsnake hasn’t aged well. Which is weird. I mean, yes, this is a very 1970s novel. It’s a post-apocalypse where the apocalypse was a nuclear exchange, not a climate disaster, pandemic, or zombie swarm. Humanity enjoys copious free love because someone has invented biofeedback-based birth control, perhaps following the discovery of a surviving Whole Earth Catalog. Dreamsnake does not contain dolphins, but if it did they would probably talk. But these are minor quirks, not problems. Many, many SF novels still considered classics have aged far worse. There are more interesting ways in which Dreamsnake departs from today’s SF, and to me those differences make it seem fresh.

I read Dreamsnake a few months ago. I decided to finish and post this review after The Long Way to a Small Angry Planet because Dreamsnake is another SF novel set in a world that doesn’t feel malign. Which is funny, because it’s a post-apocalyptic nuclear wasteland. But it’s the rare post-apocalyptic story about how civilization still functions, more or less.

Snake is a doctor on the post-apocalyptic equivalent of her internship. She travels through scattered communities with a trio of snakes engineered to produce medicine instead of venom. Unfortunately a patient’s family freaks out over her dreamsnake, the snake that provides anesthetic, and kills it. Dreamsnakes are really hard-to-get space snakes, so this is equivalent to the new intern letting somebody smash the MRI machine. Snake hopes to salvage her trip by finding a new dreamsnake, or at least some clues to how to convince the damn things to breed. Meanwhile over in the B plot Arevin, a relative of the ophidiophobes, leaves to find Snake’s people and let them know the dead snake incident was totally not her fault.

Many modern science fiction and fantasy novels follow one of two templates: endless, meandering serials with oversized casts and heavily media-influenced series whose individual volumes read like Hollywood movies. Dreamsnake is a single, complete, not-overly-long novel with only a couple point-of-view characters. Like Long Way it’s a picaresque novel with ongoing plot strands that come up at the climax. (Between these novels I’m coming to realize how much affection I have for this narrative structure.) An episodic structure is exactly what this novel needs to express its themes: moving Snake between different people with different cultures and technologies, and showing them coexisting, is the point. Arevin’s subplot gives another perspective on the places Snake visits, and reveals more about her society without having to send her home.

The different sub-stories allow Dreamsnake to run its themes through several variations. What’s interesting about the novel’s setup is Snake’s reaction to the death of her dreamsnake. It would be easy to put all the blame on the people who attacked her snake, who honestly should have known better. But Snake also blames herself for not getting how afraid they were, or explaining enough: she “didn’t understand them until too late.” She should have talked to them more.

Snake’s adventures center around communication, and problems caused by miscommunication and bad assumptions. An exile from a domed city dies because she went prospecting in a radioactive crater; her people lied to her so often she no longer believed in the danger. A young man is given outdated information on those birth control techniques and causes an unwanted pregnancy. Snake discovers and rescues an abused child by being the first person to pay any attention to her. On a less fraught note, Arevin discovers late in his journey that he may have mildly offended several people by misunderstanding what they meant when they asked if there was anything they could do for him.[1] In between, Dreamsnake is punctuated by small misunderstandings cleared up by talking. Snake solves problems by asking questions, sharing information, and considering other points of view. She loses her temper with stupidity or genuine evil, but generally she’s patient, tolerant, and curious.

This is unusual for a post-apocalyptic hero. Post-apocalyptic fiction is squarely in the middle of that strain of SF that assumes heroes are tougher than they are smart. This is especially true of media SF, but given that novels are a textual medium it’s odd that many SF novels also have heroes who don’t primarily solve problems by using their words.

SF has a bad habit, going back to “The Cold Equations,” of valorizing people who make what are laughably called “hard choices” to survive. By this they mean that their heroes will compromise their morals to ensure their own safety. This never seems as difficult to these heroes as the phrase “hard choices” would imply. Nowhere is this a bigger cliché than in an apocalyptic wasteland. Survivors lock the riff-raff out of the fallout shelter and leave the weak and injured for the zombies. This is not how most people behave during disasters in real life. That’s because real life doesn’t have writers out to punish anyone who doesn’t live up to their standard of toughness. Post-apocalyptic heroes make hard choices because they’re in the power of authors who contrived their worlds to require them.

But Dreamsnake’s world isn’t inherently hostile to the people in it, so most of those people are reasonable. Dreamsnake has villains, including an abusive guardian and what’s basically a drug dealer, but it’s interesting how tawdry and how small these villains are. The narrative doesn’t center on them and they don’t drive it. They’re not strong, charismatic, or clever. They aren’t Snake’s biggest problems; they seem more like symptoms of problems. In Dreamsnake’s world villains aren’t powerful, just pathetic.

I mean, don’t get me wrong, Dreamsnake is not a utopian novel. This is, again, a world with radioactive craters. But the communities that are left are getting along okay because humanity didn’t abandon every value it ever held the moment the bombs fell. Most people do their best to cooperate and to fix things, and McIntyre didn’t construct their world to constantly pull their football away. I wish Dreamsnake had been a bigger influence on the SF genre. It needs more novels where evil is weak and heroes solve problems with kindness and curiosity instead of face-punching.

In closing, I should really try harder to review books I liked on their own merits instead of spending most of the review comparing them to the ones I disliked.


  1. They forgot to add “Nudge nudge, wink wink.”  ↩

More Science Fiction Novels Like This, Please

The Long Way to a Small Angry Planet by Becky Chambers is a rarity in modern science fiction and fantasy: A novel with a large ensemble cast, none of whom are assholes. Most of the people in their universe are not assholes. Even the guy who’s sort of an asshole turns out to want not to be an asshole, and is just incompetent at it. God, this is refreshing. I had no idea how much I needed an asshole-free SF novel until I read it.

Cover of The Long Way to a Small Angry Planet

The Long Way to a Small Angry Planet, which I think I’ll just abbreviate as Long Way, is a space opera about people traveling the galaxy in a small spaceship. Many reviews have compared it to Firefly. This is less because it’s a good comparison than because nerds have spent the past decade mentioning Firefly every two minutes and have forgotten how to stop. I mean, I liked Firefly, but I have to admit it was kind of asshole-based. Which this, as I mentioned, is not. Also the characters on Firefly were drifters and borderline criminals, and Long Way’s crew have actual jobs building space portals for the Galactic Commons. One of the characters is a clerk who solves problems with form-filling skills and general reasonability. If you have to compare Long Way to a TV series a better choice would be Star Trek: The Next Generation, which is also about people who like each other despite their differences working together to accomplish productive things in space.

Long Way’s structure encourages the TV comparisons. It’s an episodic novel: The crew of the Wayfarer are taking a months-long trip to set up a portal in a distant system, making stops along the way. Their adventures are thematically related, and set up plot strands that come together for the denouement, but don’t have a single overarching plot. I’m often impatient with novels that remind me of movies or television, but that’s because those novels usually seem written to fit the Procrustean bed of the default Hollywood blockbuster plot template. Long Way’s episodic structure was common in the days when SF writers gathered their stories into fix-up novels, but it goes against the modern conventional wisdom on how genre books should be written, which is pretty much “use the default Hollywood blockbuster plot template.” So I haven’t seen it much lately, which makes it feel fresh. And the novel uses this structure deliberately to support its themes. This is a novel about a family accepting a new member and becoming closer over the course of a long journey in each other’s company. Every member of the Wayfarer’s crew gets a spotlight chapter that allows both us and the other characters to learn their background and understand them better.

This isn’t just an unusual structure for modern SF, it’s an unusual subject. The SF genre tends to think that, at least at novel length, the genre is properly about epic problems: wars, invasions, world-wide conspiracies. Big crises with high body counts. Any SF plot that doesn’t put at least an entire city in peril doesn’t amount to a hill of beans. Some stories kill hundreds of offstage extras just to prove how Serious they are. Not enough SF is about the human-scale problems that make up the bulk of almost every other branch of literature, from romance to social satire to murder mysteries. Long Way is proof that a small human-scale story can be far more compelling than epic bombast. A standard epic space opera plot is brewing in this universe–the Wayfarer gets caught at the very edge of it–but the novel concludes that the civilized galaxy ought to be sensible enough to have nothing to do with this sort of nonsense.

The villains are a culture that cannot tolerate difference, even in opinion: everything is true or false and they work out conflicts with fights to the death. The antagonist who seeks to establish a single worldview, creating order by assimilating or destroying anyone who doesn’t fit, is another trope standard in televised space opera–think Star Trek’s Borg or Doctor Who’s Daleks. As with those shows Long Way‘s villains clarify its heroes’ values by embodying their opposites. Everyone wants to understand each other better, and this “understanding each other” strategy generally works because in this world when you extend a hand to someone they are unlikely to bite it. The Galactic Commons is a place where everyone’s first instinct when meeting someone different is curiosity.

In SF the world is as much a character as the actual characters. Long Way uses a lot of explanations and infodumps in its worldbuilding, but that shouldn’t put anyone off because Long Way is a perfect example of how infodumping can be a workable technique.[1] Long Way’s infodumps stay interesting because they’re placed where they’re directly relevant and centered on people instead of things. They explain how the characters live and what’s happening to them in that moment, and end long before they test the reader’s patience.

Some critics are skeptical of the entire concept of worldbuilding. They’re right that it’s a bad sign when a novel echoes with what M. John Harrison called “the clomping foot of nerdism”: irrelevant yet intricately worked out histories and legends of how Lordfather Zargon collated the heavens and Tuf the Mighty defeated the Poodlians at Smug Harbor. The most unreadable of these books–usually they’re epic fantasies–include whole prologues of this stuff, usually in italics. But there are different kinds of worldbuilding. I like the kind that imagines the material conditions of the characters’ lives. Who else lives in this world? What jobs do people do, what hobbies do they have? What do they eat? It sounds trivial, but I’ve found one of the surest signs I’m reading a good SF novel is that it pays attention to food. This is the kind of worldbuilding Long Way engages in.

Material worldbuilding gives the sense that the protagonist’s world isn’t the backdrop for a solipsistic hero’s journey populated by disposable extras, but a lived-in world full of other equally significant people. The story revolves around the protagonists, but their world does not. I think this distinction is crucial to how Long Way is able to create a world that feels less dysfunctional and more benign. Not safe–these characters get hurt. But hurt is not constant and not their natural state. This world is not designed to constantly punch all but the most privileged people in the face. So when one character actually did die it connected with my emotions in a way very little recent SF has managed. It’s not that it was an unusually well written death scene, though it wasn’t bad[2]. I just hadn’t been numbed by 500 pages of prior misery. Numb, I’ve come to realize, is what most modern SF leaves me feeling.

For a couple of decades the dominant strain of fantasy and science fiction has been grimdark. This stuff appears to have sprung from the brain of Timon of Athens in full root-chewing mode. A Game of Thrones is the thought leader here: Trust gets people killed, callousness trumps compassion, and the continued existence of any possible society will inevitably depend on an exploited underclass. Fans call this “realistic.” I guess I can see how they might believe that, if they’re still stuck at the emotional age of twelve.

There’s also a superficially similar tradition of dystopian SF that’s produced worthwhile and even brilliant writing, using dysfunction and dystopia to come to grips with real injustices and the brokenness of the real world. Much as some fans would like to believe otherwise, SF is inherently political. If its imaginary worlds are not responses to the real world, wrestling metaphorically with real problems, the genre isn’t doing its job. Getting down into the weeds with exploitation, oppression, and dystopia is one way to do that, and a vital one.

What depresses me–

And when I say “depresses” I don’t mean “I don’t want to think about this stuff,” I mean I’ve come to realize many novels I’ve tried to read have literally not been good for my mental health–

What depresses me is that when I browse the SF shelves at the bookstore grimdark and dystopian stories are practically all I see. Diving into the misery seems to be the only tool left in 21st century SF’s utility belt. So much SF has so much grimness baked into its worldbuilding, it seems the genre is telling me it cannot even imagine a world that isn’t either a boot stamping on a human face or a war of all against all, if not both. Exploitation and injustice are inherent, ineradicable properties of the real world and of any other world conceivable, no matter how fanciful. It’s exhausting when most of our fictional alternatives are… well, not really alternatives. It’s like SF was taken over by Margaret Thatcher.

Long Way gave me what I haven’t had nearly enough of from recent science fiction and fantasy: a world that isn’t irredeemably terrible. Not a world without problems: the Galactic Commons is maybe too willing to make deals with assholes if it might be profitable, and their caution over transhumanism translates into second-class-citizenship for clones and artificial intelligences. But this society is not Omelas and doesn’t need to be entirely dismantled before anyone can begin to fix its problems.

Grim SF is one perfectly fine way to deal metaphorically with an imperfect world, but the genre needs alternative metaphors[3] and a wider emotional range. The Long Way to a Small Angry Planet imagines a world where people are trying to do better. Not a warning, or a cry of despair, but a role model. I hope it’s a sign of a trend.


  1. Moby Dick and Les Miserables are big on infodumps and I’m fond of both.  ↩

  2. Not as good as Hamlet’s, but way better than Little Nell’s  ↩

  3. I should acknowledge, because I can imagine someone misunderstanding my argument, that when I say “alternatives” I really do mean metaphorical and allegorical alternatives, not literal alternative plans for society. I mean, I don’t expect very many people to misunderstand that, but it’s always worried me that when you mention Star Trek people–even fans, who should know better–talk about Gene Roddenberry’s “vision” as though he had a workable blueprint for the future. We’re talking about people flying around in a spaceship, guys!  ↩

Stephen Bates, The Poisoner

The Poisoner is a biography and account of the trial of William Palmer, who was convicted of poisoning a friend and suspected of poisoning any number of others in the 1850s.

The Poisoner is the kind of narrative history I like: one that doesn’t try to read like a novel, but will leave the main path and go into detail whatever historical topics the main subject touches on, like gambling, forensics, and insurance fraud. A single story expands into a fuller picture of life at the time. It might be a little dry in places, but I like history to err on the side of dryness.

Cover of The Poisoner

The jacket copy promises “an astonishing and controversial revision of Palmer’s life” but you can’t trust jacket copy. You know the riddle about the guy on the right who always tells the truth, and the guy on the left who always lies? The guy on the left is a book jacket. Anyway. There’s little doubt that Palmer killed John Parsons Cook. The Poisoner’s revision to the standard narrative is that Palmer was not a criminal mastermind. Charles Dickens started a Household Words essay on Palmer by calling him “the greatest villain that ever stood in the Old Bailey dock” and explained in typically Dickensian hyperbole that Palmer’s calm demeanor at his trial was the sign of a manipulative and devious mind. This, thought Dickens, was a man with “carefully laid plans” and “secret knowledge of the difficulties and mysteries with which the proof of Poison had been, in the manner of the Poisoning, surrounded.”

I came away from The Poisoner picturing Palmer as the serial poisoner equivalent of a W. C. Fields character. He probably didn’t poison as many people as some think. (People died around Palmer a lot, but in nineteenth-century England people died around everybody a lot.) Anyone who spends time on the internet is likely to have heard of the Dunning-Kruger effect: the idea that the people most incompetent at a task will be too incompetent even to recognize their own incompetence. The concept originally occurred to the psychologists who named it after they heard the story of a bank robber who thought he could make himself invisible to security cameras by rubbing lemon juice on his face. Palmer was, in fact, probably not much more skilled when it came to murder. Maybe Dickens was convinced Palmer had to be a master of deception because it was easier than believing the authorities weren’t very good at detecting poisoners.

Nineteenth century forensic science made poison investigations difficult. Judith Flanders’s book The Invention of Murder discusses a mid–19th century poison panic in which lower-class women were convicted of poisoning family members and acquaintances on little evidence. What struck me when I read that book was how similar the suspects seemed to the accused in earlier witch trials. Many suspects were outsiders who had something “wrong” with them—a reputation for promiscuity, a bad temper, more children than they could support. Accusations often occurred in small communities and might be based on gossip. At trials “experts” testified who had never previously seen wounds or poisonings of the kind in question. In many cases statements were believed or disbelieved based on the witness’s social class.

When I read about nineteenth century criminal investigations what strikes me is their lackadaisicalness. The investigation of the Ratcliffe Highway Murders, the first 19th century British murder of note, began with sightseers trooping through the crime scene. From there the police had a very slow learning curve. The authorities of the time tend to come off less like police than like sapient prairie dogs who’d maybe seen some police once from a distance.

Then I look at how many wrongful convictions we have in the modern United States, and I wonder how much we’ve actually improved.

The Palmer investigation was nearly as haphazard. John Parsons Cook’s post-mortem was held at a inn. This was common since inns had large public rooms and it had not yet occurred to the police that, hey, maybe they ought to build more places they could use for postmortems. The supervising doctor didn’t bring his instruments because he hadn’t realized he was expected to actually perform the post-mortem; instead a chemist’s assistant and a medical student did the dissecting. No one objected when Palmer himself horned in even though the victim’s stepfather considered him a suspect. When the student removed the stomach Palmer sort of accidentally on purpose shoved him, spilling the stomach contents. It and the intestines were placed in a sealed jar. The jar then disappeared when no one was looking. When the doctors noticed this Palmer cheerfully said he’d put it by the door because he “thought it more convenient for you to take it away.” Somehow a hole had developed in the seal.

The postmortems didn’t find any strychnine in Cook. The jury convicted Palmer because as soon as Cook’s stepfather challenged him he did everything he could to incriminate himself, including blurting things he could have followed up with “Did I say that out loud?” At the postmortem the supervising doctor heard him say “They won’t hang us yet.” William Palmer didn’t lose a battle of wits to a brilliant detective. He was just a rather stupid person whose luck finally ran out.

Conspiracies, criminal masterminds, and brilliant psychopaths are all over pop culture. We’ve built entire TV shows around impossibly skilled assholes like Hannibal Lecter, Dexter, and Pale Imitation of Francis Urquhart. Counterintuitive as it seems, these stories are comforting. No one could blame us for falling prey to the well-directed malice of a master criminal, and no one could blame the police for convicting the wrong guy. Those master criminals are smart. That real police might be fallible or even corrupt, that we’re less likely to be targeted by a genius than randomly endangered by a doofus with an assault rifle… Those ideas aren’t just frightening: they’re indignities.

In Which I Notice a Subgenre

When I wrote my post on Stanislaw Lem’s The Invincible I’d intended to make an observation that would have taken the post on too long a detour. The Invincible belongs to a branch of science fiction I’ve never seen acknowledged as its own subgenre. (Although it wouldn’t surprise me if someone had already defined it somewhere.[1] I don’t have that many original ideas.) It’s a blend of space opera and horror and for the purposes of these notes–this post is too much a working-out-of-ideas to call it an essay–I’ll call it Spaceship Gothic.

I use the word “gothic” advisedly. Spaceship Gothic isn’t just any horror/science fiction mashup, but a kind with characteristics analogous to Gothic novels’ obsession with architecture and air of doomful cursedness:

  1. A small group of people confined to a spaceship, space station, or enclosed, uninhabited planetary environment.
  2. A dangerous and incomprehensible discovery. A natural phenomenon, transcendent force, or alien life form we can’t understand or communicate with.

Combine #1 with #2, assume nothing good will come of it, and you’ve got Spaceship Gothic. The best-known example is the movie Alien; I’d also cite Forbidden Planet, The Black Hole, and Event Horizon.[2] Novels include Stanislaw Lem’s The Invincible and Solaris, James Smythe’s The Explorer, Peter Watts’s Blindsight, and Caitlín R. Kiernan’s The Dry Salvages. On television we have any number of Doctor Who stories and the Star Trek: The Next Generation episode “Q Who” (though I’d argue that later Borg episodes don’t qualify, as the Borg became more communicative and more comprehensible).

The Spaceship of Otranto

The Gothic novel is a genre centered on environment. The hallmark of a Gothic, the thing it absolutely has to have to be Gothic, is a mansion or a castle, isolated and sparsely populated. It’s a genre named after architecture.

The horror genre borrows from the Gothic novel the tendency to strand characters in enclosed locations. Get everyone into an abandoned hospital, a cabin in the woods, or an old dark house. Isolate them with a freak storm, bleak moorlands, a confusing forest, even just a flat tire miles from anywhere. Then you pick them off one by one.

Spaceship Gothic takes this to its logical conclusion. A Gothic needs a house; Spaceship Gothic needs a spaceship. A spaceship is the ultimate closed environment. You might think your Old Dark House is in the middle of nowhere but most of the time a spaceship is surrounded by literally nothing. From the time it leaves its home planet until it reaches its destination, a ship is its crew’s entire world.

Some Spaceship Gothic stories, like Planet of the Vampires or Prometheus, take their crew to a planet. If so, it’s uninhabited aside from an alien ruin, archaeological site, crashed ship, or sparsely crewed or abandoned base. Most space opera treats planets as small spaces, metaphorical islands.[3] Whatever the crew finds planetside, it feels paradoxically claustrophobic: yeah, technically the crew has an entire planet to roam, but where would they go?

Other spaceships are the same deal: abandoned, wrecked, drifting. Few or no survivors. Except for a Curse.

The Curse

Like the heroes of happier space operas, the ones with their eyes peeled for New Worlds and New Civilizations, Spaceship Gothic crews are explorers and solvers of mysteries. They just have less fun solving them. The crew of the Nostromo is reluctantly diverted to an alien crash site. Prometheus is about an archaeological dig. Stanislaw Lem’s novels star scientists encountering unusual life forms on alien planets. The crews in Event Horizon and The Black Hole discover what happened to earlier, vanished space missions.

All of which is standard for space opera. As I implied, you could probably find a Star Trek episode with the same setup as any Spaceship Gothic story. The difference is in where the stories end up. Space opera is optimistic. The characters find a new life form, a strange gadget, a new scientific phenomenon, or a tricky engineering problem and it’s awesome, in the old sense of “inspiring awe” as well as the new. It’s a mystery to solve. Not all space opera characters succeed, but they could. Theoretically. We can talk to the aliens, we can figure out how the MacGuffin works. The universe is understandable! Human potential is limitless! Spaceship Gothic is what happens when it’s not.

In a Spaceship Gothic story the characters set out to solve a mystery but discover a curse. It’s bigger than whatever they thought they were looking for, if they were looking for anything specific at all. It’s transcendent, inherently incomprehensible. Something beyond. The characters throw themselves against it, and break.

If the Curse is an alien it won’t communicate or cooperate. It might be hostile, like the Borg, the eponymous Alien, or any number of Doctor Who villains, but it could be indifferent, or even trying to help. Solaris is, as far as we can tell, benign, but that doesn’t stop it from confusing and disturbing everyone who visits.

Often the Curse isn’t even a life form, just a force like the time warp from James Smythe’s The Explorer, or an impossibly advanced artifact like the Krell machinery in Forbidden Planet.

The Curse doesn’t need to hurt anyone itself. Spaceship Gothic being horror, it sometimes leaves most of the cast dead, perhaps with one or two escaping, Ishmael-like, to tell the story. (This is much more common in Spaceship Gothic movies, which tend towards the exploitative.) But the Curse doesn’t necessarily kill them directly. It’s often just a catalyst, the actual villain being some initially-sympathetic character whose character flaws have turned operatic. If there even is a villain. Sometimes the crew just can’t deal with this incomprehensible thing they found and self-destruct like the cast of a Coen Brothers movie.

So What is this Genre Doing?

I nominated two of Stanislaw Lem’s novels, The Invincible and Solaris, as Spaceship Gothics. I’d also add Fiasco and Eden, and maybe the novel that inspired the movie First Spaceship on Venus, though I’ve never read that one (I’m not sure it’s ever even been translated). Lem was interested in randomness, and how people look for order in randomness. He was also interested in the limits of human knowledge, and how people cope when they discover the answers to some questions (what’s Solaris up to? What’s happening on planet Eden?) are beyond their reach. Those themes, and Lem’s specifically pessimistic take on them, led him to write Spaceship Gothics.

Spaceship Gothic is a genre of incomprehensible forces that roll into people’s lives and leave them reeling. Remember how I mentioned the way planets in space opera work like islands? In SF, subjects and settings often stand in metaphorically for things on different scales. When SF talks about the universe it’s often, on another level, dealing with the world, or just our little part of it. Like the characters in SF stories, we’re surrounded by complex forces and systems–economic, legal, physical, ecological. They run our world. In a human lifetime we can only comprehend a fraction of what there is to know about them. But that doesn’t stop them from affecting our lives. No amount of Heinleinian competence can guarantee we won’t get knocked down by a natural disaster, a recession, a chronic disease, or the side effects of climate change.

(To a certain extent, this could be not only a working-out of anxieties, but also a corrective to traditional space opera, which, at its worst, can have a colonialist streak–its admiration for humanity’s potential has sometimes led to the assumption that space opera heroes have the right to control anything they find.)

The good news is that the universe is vast and there is an infinite amount to learn. This is also the bad news.

Traditional space opera looks into infinity and feels a sense of wonder. Spaceship Gothic is what you get when space opera looks into infinity, feels anxious and creeped out, and decides to hide under some blankets until it goes away.


  1. TV Tropes has a page for “Raygun Gothic,” but they’re talking about something completely different and using the word “gothic” with no reference to what it actually means, the same way geek culture uses the word “punk.”  ↩

  2. For movies aimed at such different audiences, The Black Hole and Event Horizon have weirdly similar gimmicks. How many stories are there where a Spaceship crew find a lost ship near a black hole that turns out to be a gateway to hell?  ↩

  3. A lot of Star Trek and Doctor Who becomes easier to understand when you realize they’re distant cousins to the middle part of The Odyssey; it explains, for instance, why most planets seem to have one major city and why most aliens have a single culture.  ↩

Stanislaw Lem, The Invincible

There are two Stanislaw Lems. I’m a big fan of the playful satirist who wrote The Cyberiad and A Perfect Vacuum. The hard science fiction writer, not so much. Not that Lem couldn’t write brilliantly in that mode–Solaris really is a classic–but his track record wasn’t as good.

For the longest time the only version of Solaris in English was a translation of a translation. A few years ago an ebook of a new, direct translation was released. More recently I came across another new Lem translation of The Invincible, which I’d never read.

Cover of The Invincible

The Invincible is Lem in Hard SF mode. It’s very much not Solaris. In fact, of all the Stanislaw Lem novels I’ve read this is the weakest. Lem was famously unimpressed by American science fiction but reading The Invincible it’s hard to understand why. It underachieves in exactly the same way as most “golden age” American SF.

The Invincible’s prose is nothing more than functional. It’s so straightforward it’s a slog to read. That might seem contradictory, but the difference between functional prose and good prose is the difference between a monotonous drone and a song. What’s more fun to listen to: a Beatles album, or your refrigerator? The Invincible is the refrigerator.

It’s hard to tell whether this is more the fault of Lem or his translator. Lem was usually lucky with his translators,[1] but The Invincible often felt off. For instance, at one point the text refers to “shadowless lamps” where Lem probably meant they didn’t have lampshades.

But never mind the prose–Hard SF fans will tell you the ideas are the star! This argument has problems.

First, if described badly enough even the most fascinating ideas can be boring. The Invincible’s opening sets the tone. Before any of the characters even wake up it spends 500 words narrating a starship’s automatic processes, and we’re halfway through the first chapter before we get any dialogue that isn’t tech jargon like “Full axis power. Static thrust.” This novel cares more about things than people.

We’re told 83 men are on board.[2] That statistic is hard to recall. There might just as easily be 47 men, or a dozen, because they have no personalities or distinguishing features, as even the text acknowledges:

It was baffling, because both men were entirely indistinguishable from the others in their clothing, weaponry, and appearance.

Most of the crew don’t have full names and it’s impossible to remember what surname belongs to who, or which characters we’ve seen before, or when, or where. The Invincible feels like a sketch comedy where all the characters are played by the same two or three people.

Some, again, would argue that The Invincible is the kind of book where the ideas are more important than the characters. But the main advantage a novel of ideas has over a nonfiction book is that it can bounce its concepts and themes off of idiosyncratic characters, with their own concerns and opinions, who will send those ideas in unexpected and strange directions. If the characters are flat, the ideas probably won’t bounce far.

Most of The Invincible consists of long dry descriptions of the crew’s investigation of a planet. Their activities sometimes seem to have equal emphasis regardless of whether they lead to any interesting discoveries. Following one methodical search of what appears to be a ruined city:

Rohan contacted the Invincible, informed the commander of what they had learned—which was essentially nothing

Oh. Okay, then.

Lem built The Invincible around ideas that were, for 1960s science fiction, ahead of their time. The planet is inhabited by self-organizing, self-replicating nanites which aren’t truly conscious but display pseudo-intelligent behavior as an emergent phenomenon. Most of the genre didn’t pick up on concepts like this for a couple of decades. But The Invincible doesn’t do anything with them besides argue that the universe is rather complex and incomprehensible, a theme Lem handled better in other books. “Here are some ideas!” says The Invincible. “I’ll just leave them here. My work is done.”

Which is a problem, because, well, the rest of the genre eventually did pick up on emergence and nanotechnology, and did find more interesting things to do with them. Heck, Doctor Who has done more interesting things with them. That’s the other problem with science fiction that only exists to drop a few ideas: science fictional ideas have a sell-by date. Once a SF novel is conceptually past its time it needs to give us some other reason to keep reading it. The Invincible didn’t manage that.


  1. Michael Kandel in particular is brilliant. Lem’s more playful works include wordplay that sounds completely natural in Kandel’s English but must have been hell to translate.  ↩

  2. Literally all men, which only serves to make the crew even more bland and indistinguishable. ↩

Sofia Samatar, A Stranger in Olondria

I haven’t posted to this blog in ages. I want to start writing again about the books I read: I don’t feel like I’ve been thinking about any of them as much as I should, and as a result I’ve increasingly gone for books with less in them to think about. Writing blog posts helps me get my thoughts in order.

I’m out of practice again and I expect for some time my writing will be terrible. One reason I haven’t blogged in a while is that everything I wrote seemed clumsy and pompous. Maybe before I can write well again I’ll just have to work through a clumsy pompous phase.

I’ll start by finishing book reviews I left half-written months ago. Like this one:


Coverof A Stranger in Olondria

Sofia Samatar’s A Stranger in Olondria was the best fantasy novel I read in 2014, and maybe the best fantasy novel of 2013, period. It’s among a few books that restored my interest in SF and fantasy at a time when I’d nearly given up on the genres.

Stranger is a secondary-world fantasy about Jevick of Tyom, a young merchant who travels to a foreign country whose language and literature he loves. When the ghost of a fellow islander turns up to dictate her memoirs he’s caught between two religious factions with different ideas about people who can speak with ghosts, and discovers how little he knows the place.

I’ve seen reviews of Stranger complain the early chapters aren’t heavy on plot. This isn’t wrong, but it misses the point: Stranger just isn’t doing what these reviewers expected. The first couple of chapters are first-person immersive fantasy written as memoir, and you might expect that approach to continue through the end of the book, but this novel isn’t satisfied with a single genre or voice. Here’s a paragraph from the chapter when Jevick first sees the Olondrian city of Bain:

I loved the book markets under the swinging trees, the vast array of books on tables, in boxes, stacked on the ground, and the grand old villas converted into bookshops. I loved the Old City also, which is called the “Quarter of Sighs,” with its barred windows and brooding fortified towers, and I loved to watch the canal winding below the streets and bridges and the stealthy boats among the shadows of trees.

This is literary travel writing about an imaginary place. Jevick builds an impressionistic portrait of Bain from the specific details a charmed foreign tourist would notice, “selling” Bain to the reader as in a travel article. Later Jevick wakes after a wild night and sees only Bain’s tawdry side, the opposite of the details he noticed before. When the haunting begins Stranger conveys Jevick’s confusion with fragmented present tense excerpts from his diary. Stranger is an anthology of different kinds of fantasy writing, slipping into whatever style suits the story in that moment.

At the time I read it this was just what I needed. See, SF fandom has this obsession with “transparent prose.” Prose, in this theory, is a clear, clean window through which the reader “sees” a story. The text disappears; the content flows pure and undistorted from the writer’s brain to the reader’s. Which makes no sense, because the prose is what the content is made of. I like good straightforward prose, but most “transparent prose” novels are devoid of personality or voice. They erase their narrators and points of view, posing as stories told by nobody. I’ve given up on popular, much-recommended SF and fantasy novels because they read like neutral Wikipedia summaries of themselves. A Stranger in Olondria restored my enthusiasm for the genres by moving through several styles of writing and doing them all brilliantly.

Those same reviews seemed to feel that Stranger picked up halfway through, and I think that’s because after Olondria’s religious squabbles ensnare Jevick his story enters more familiar territory, resembling the quest fantasies whose heroes learn their world (and teach it to the readers) by traveling it. Jevick gets one take on Olondria from its religious authorities, and another from the cultists interested in his newfound abilities as a medium, and the people and places he encounters as he travels deepen and complicate both sides of the argument. Stranger travels through other genres along the way–history, folktales, poetry. The climax of the novel is the story of Jissavet, Jevick’s ghost. Jevick and Jissavet both write memoirs but their voices are nothing alike. This is partly characterization but also partly structural: Jissavet speaks extemporaneously. She orders her story thematically as well as chronologically, letting one memory remind her of another as people do when recollecting aloud.

It’s a book about books that itself samples many kinds of books. And in saying that I may have just put some people off. Since the audience for novels inevitably consists of people who love books, it’s tempting for stories about books to get overly sentimental. Books change readers’ lives, dude; create worlds in which they escape their miseries. These stories ascribe near-magical powers and omniscient wisdom to our favorite pulped-wood products, sometimes flat-out declaring that books are better than people. I’ve felt this myself sometimes; that’s probably true of anybody who loves books.

A Stranger in Olondria is a novel, so you know it’s going to come down on the pro-book side. But the story it tells is more complicated. Jevick’s books haven’t fully prepared him for life and his story is partly about learning to love them wisely. I won’t get too far into this topic; there’s a review at Asking the Wrong Questions that goes deeper than I can manage. But Stranger’s argument for the value of literacy is more specific and more interesting than most “Books Rule!” stories.

One of the few books I managed to review in the last couple of years was Barbara Hanawalt’s The Ties That Bound, a social history of medieval British peasant communities. Hanawalt resorted to combing through accident reports to reconstruct these peoples’ lives. There aren’t many primary sources on medieval peasants; they weren’t always literate and didn’t leave many letters or diaries. Their families knew their stories, and maybe passed them down for a few generations, but it’s hard to get the wider world to care about great-grandpa William’s misadventure with the haywain. So the pre-mass-literacy Europeans we know best are the upper classes, those famous and influential enough to be written about. The closer you get to the present the less true that is. The spread of mass literacy meant that more and more people, and more and more kinds of people, sent letters and kept diaries. Our view of 13th-century peasants is almost entirely from the outside, but we can learn more about the point of view of, for example, 19th-century mill workers.

What’s most relevant to Stranger is that literacy doesn’t just preserve the voices of people overlooked by history. It preserves the voices of people no one, even their peers, thought worth listening to in the first place. The stories that survive through oral tradition do so because a community actively chose to pass them along, and the criteria it uses to make those choices aren’t necessarily good. Every family has relatives they don’t talk about and every community has people they’ve decided don’t matter. Jissavet is desperate for Jevick to write her book because the illness she died of made her an outcast. In life no one would listen to her. And maybe no one wants to listen to her now, but writing, unlike speech, can survive without anyone actively paying attention. Barring accident or active censorship, the words will still be there if and when someone wants to listen.

When Jevick returns home, he decides to become a kind of teacher called a tchavi. Traditionally these teachers lived on mountains, making prospective students struggle to reach them like gurus out of New Yorker cartoons. Jevick instead comes into town, teaching anyone who wants to write.

Books are as close as we can get to long-distance mind-to-mind communication. They fulfill their potential when they give minds of all kinds the chance to connect. And writing can communicate across time: if no one wants to hear it now, it will (assuming at least one copy survives) still be waiting, unchanged, for a more receptive audience.

Your Best SF List is Terrible

I like fantasy and SF, as you can probably tell from this blog, but this article that recently appeared in the New Statesman is right: most “best” or “most important” SF/fantasy lists are terrible.

The biggest problem with the fantasy and SF genres is that their critical canon formed around what fans liked when they were twelve. And much of fandom’s tastes never matured beyond that. When someone curious about SF asks for recommendations I cringe, because I know I’m going to see fans jump in to push the Foundation trilogy, or Heinlein’s YA novels, as though any adult would want to read them. If the golden age of SF is twelve, that’s because hardcore fans keep pushing books that would appeal only to twelve-year-olds.

Not that there aren’t enough genuinely good SF novels to fill a real top 100 list… but in a lot of cases online fandom doesn’t seem to remember they exist. Earlier this year I read Dreamsnake by Vonda McIntyre. At the time it came out it won the Hugo and the Nebula awards. It’s a great book (once I get my blog going again–it’ll happen someday soon, I swear–I ought to review it) and obviously a major work. But it was out of print for years, and even now is only available as an ebook, and no one talks about it at all.

Lately SF circles have been having a recurring conversation about the improbable maleness of the SF canon. Lists of the best or most important SF often default to a few well-known mid–20th-century male writers–Asimov, Heinlein, Niven, etc.–many of whom were never worth reading in the first place, let alone fifty or sixty years after their time. (Yeah, Foundation was influential once, but there’s no reason for a SF fan to read it now any more than a student of English literature needs to read The Castle of Otranto.) These are the only writers the list-makers have heard of, so they’re the only writers who appear in these lists, so they’re the only writers later list-makers have heard of. It’s a vicious cycle.

But canons aren’t fixed. Ask anyone to name the greatest American novel and chances are they’ll nominate Moby Dick. But Moby Dick flopped when it was new and didn’t find its audience until the 1920s. The SF canon, after 50 years of critical reappraisals, is going to look different, too. I wish I had a time machine so I could see how it looks.

Recent Reading

I have several half-finished book reviews sitting on my hard drive, all of books I liked quite a bit. They’re unfinished partly because my attention span for writing hasn’t been great, but mostly because of impostor syndrome: I’m having a hard time convincing myself these potential posts say anything intelligent or interesting. Since I ought to be getting some practice in, I’ve written a few paragraphs on books about which I have much less to say:

Agatha Christie, Appointment With Death and Murder in Mesopotamia

Christie’s second husband was an archaeologist and she often accompanied him on digs. Occasionally she worked her archaeological experience into her novels by sending Hercule Poirot off to stumble on murders in random middle eastern countries. She didn’t use nearly enough of her experience for my taste–for all that she knew her stuff, the settings of these novels read like a generic archaeological dig and foreign tourist site and could have been set anywhere in the world.

Trevor Baxendale, Fear of the Dark

This Doctor Who tie-in novel was first published in the years before the current series began. At the time BBC Books published one or two Doctor Who novels every month. I skipped this one at the time because Trevor Baxendale’s novels were always terrible. This one is a short story’s worth of secondhand ideas padded out to a 300 page novel. Here we have all the laziest clichés of late 1990s-early 2000s Doctor Who: Grimdark cynicism. Corporate space marines. Incessant deaths (all so grotesque I’m surprised the BBC republished this book in this more family-friendly era). An alien planet in the far future inhabited by people who talk and think like they’re from 20th century London (and who include, between a starship crew and a mining expedition, exactly one woman). A half-assed monster that is literally called “The Dark” and does evil things because it’s evil.

There used to be a Doctor Who novel just like this almost every month. So much nostalgia. I almost enjoyed it.

Various authors, “Time Trips”

The BBC has been releasing Doctor Who novellas as ebooks under the name “Time Trips.” They’re all very weird.

“Into the Nowhere” is about a planet of traps and walking skeletons controlled by a grotesque nerd caricature who turns out to be guarding all the knowledge in the universe, man, which manifests as the tree from the Garden of Eden because it pulled the image from Clara’s mind. The Doctor, while bleeding from his palms, tells Clara not to eat the metaphorical apple because “the entropic chronicle of perpetuity” would depress her.

“The Death Pit” is a fourth Doctor adventure on a golf course with a deadly alien sand trap. It’s perhaps trying just a little too hard to be Douglas Adams, but it’s charming and at times genuinely funny.

“Keeping Up With the Joneses” is about a sentient time war weapon that turns the interior of the TARDIS into a temporally indeterminate English village with occasional giant monsters. The strangest thing in the book is that the owner of the bed and breakfast is patterned after Lady Christina from “Planet of the Dead,” for all the world as though the Doctor might have had her on his mind. Or even remembered her at all. (When I wrote this review for a post on a mailing list I had to Google the episode to remember her name.)

These novellas are the product of writers who are doing their own thing rather than delivering a “standard” Doctor Who story. That’s fine by me regardless of the quality of the results (not that these three are bad). We have all the standardized, formulaic Doctor Who stories we need at this point.

Avram Davidson, Masters of the Maze

Like a lot of SF, this is the story of a young man discovering he has a hidden destiny and saving the world from an alien invasion. Because Avram Davidson wrote it, it is much better than that description makes it sound. Also much weirder. There’s an other-dimensional maze that runs all across space and time. At the center the hero has a philosophical discussion with Lao-Tze, Apollonius of Tyana, and Benjamin Bathurst. A villainous John Birch Society-type teams up with the aliens to take over the United States, cut taxes, destroy the welfare state, and outlaw milk pasteurization; he has the idea that he might then use them as contract labor to keep wages down. We get chapters from the point of view of the aliens themselves, humanoids who live and think like hive insects. Plus Ambrose Bierce turns up. It’s all as well written as you’d expect from Davidson. The most significant flaw is a lack of important female characters, but that’s sadly common with older SF.

David Edison, The Waking Engine

Portal fantasies have been out of style for a while but I’ve seen a few new ones lately. This is one of them, as well as an afterlife fantasy–the idea is that when you die you’re serially reborn on a series of China Miévillesque worlds until you finally reach the place that offers True Death.

I found this novel paradoxically both too weird and not weird enough. Too weird because the afterlife world seems like a collection of grotesque and baroque images that give very little idea of how people in this world would actually live their day-to-day lives. Not weird enough because the hero is almost as bland as an everyman can get. It was several chapters before I even had an idea of what he looked like, or what he was wearing. (The book described him lying down after work and waking up dead; I assumed he was wearing a suit and had to rapidly readjust my assumptions when the book mentioned a heavy metal t-shirt.)

The Waking Engine also suffers from a problem common to afterlife SF, the temptation to pack the story full of celebrity guest stars–here we get Richard Nixon, Cleopatra and Walt Whitman, with a cameo by Kurt Cobain. The end leaves plenty of plot threads hanging, so I’m sensing yet another series; I’m not sure whether I’ll try the next one.

Ruth Ozeki, A Tale for the Time Being

Like Masters of the Maze this is really good, but not in a way that inspired me to try writing a full review. I read it a few months ago and at the time I was finding most novels hard to get into, but this one eventually built momentum and I finished the last hundred pages in an evening. It’s a discursive, essayistic novel, which is something that’s appealed to me lately.

It’s published as mainstream but is arguably SF in that it plays with scientific concepts in support of a sort of magic realist narrative, and would probably have been a better Hugo award candidate than most of what ended up on the ballot.